BTTS Strategy: Buy Before Kickoff, Sell the First Goal
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Most BTTS strategies are about picking matches and then sitting on the bet for ninety minutes. Traders use the market differently. Both Teams to Score needs two goals, one from each side, and the first one does half the job: the moment it goes in, the price jumps, whichever team scored. This BTTS strategy buys Yes before kickoff, sells into that jump, and gets out by the half-hour if the goal doesn't come. This guide shows why the price moves that way, what the losing trade looks like, which matches to pick, and how to run it automatically on Polymarket with OddsFantasy, by building it yourself or by loading the ready-made strategy file.
Polymarket lists a Both Teams to Score market on most football matches. A Yes share pays $1 if both teams score in normal time (1-1, 2-1, 3-2), and nothing if either side fails to (1-0, 0-0).
The price is the market's probability. Between two attacking teams, Yes costs about 55¢: a 55% chance, or decimal odds of 1.82. BTTS usually trades around 1.90 on the exchanges, so a match in the 1.60-1.95 range is one the market already rates as more likely than not. The implied probability guide shows the conversion both ways.
Before kickoff, Yes needs two things: the home team to score and the away team to score. Once one of them has, it needs only the other. The price jumps to that one remaining chance, so any first goal lifts it.
Take a match at 55¢ with both teams expected to score about 1.35 goals each. The price at 0-0, and the price right after a first goal:
Twelve minutes in, still 0-0, Yes has slipped to 48¢. A goal goes in and it jumps to 69¢ in seconds, about +45%. The momentum exit sells on that jump: $5 bought at 55¢ comes back as about $6.27.
A quiet start. While it stays 0-0, both teams still need a goal and every minute makes that less likely, so the price slides: 48¢ at 12', 42¢ at 20', 35¢ by the half-hour. At 30 minutes the time close sells what's left, and $5 comes back as about $3.21.
The time close is placed where the trade stops paying. A goal still lifts BTTS later in the match, but in this example a first goal after about the 33rd minute only takes the price to 57.5¢ or less, which is what you paid plus the momentum exit's 2.5¢ floor. By the half-hour the trade has worked, or it isn't going to, so there's no stop-loss: the time close is the stop. About six in ten matches like this one have a goal by the 30th minute.
Which team scores first matters. The jump is bigger when the less likely scorer gets the goal, because the remaining team is the one more likely to score. In a one-sided match priced at the same 55¢, at 12' and 0-0:
In a one-sided game the likeliest first goal is the favourite's, and it pays the least. So tick evenly matched games where both sides attack and concede: weak defences, open styles, teams with a high BTTS rate home and away. Check the line-ups, too; the schedule starts 45 minutes before kickoff for that reason. The bot filters on price; you choose which matches it watches. (The first half goals strategy and the Over 2.5 goals strategy trade goals on the totals markets instead.)
The strategy file holds the entry preset, the exit preset and the schedule in one download.
Only stake what you can afford, and check that Polymarket is available where you live.
Yes. Any first goal lifts BTTS Yes, but the underdog's goal lifts it much more than the favourite's, because the favourite is then left to score, and it's the likelier of the two. In an evenly matched game either goal pays.
The first goal is the big, fast move: 48¢ to 69¢ in seconds in the example. Holding for the second goal turns a half-hour trade back into a ninety-minute bet, with the clock working against you again.
The time close does that job. At 30 minutes it sells whatever is still open, so a 0-0 start costs about a third of the stake (55¢ to 35¢) instead of riding the slide to full time.
After about the 33rd minute, a first goal no longer lifts the price above what you paid plus the momentum exit's 2.5¢ floor, so the trade has done its work by then or it won't.
No. The schedule stops at kickoff and Run in live is off, so every entry is pre-match, after the line-ups are out.

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